Tuesday, December 1, 2009

Time Forgotten! Classic Pulp from the 1970s’!


The 1970s’ saw a resurgence of the pulp/scifi genre. Movies heavily influenced by the novels of Edgar Rice Burroughs of Tarzan fame and Arthur Conan Doyle. Most movies of this sort were low budget and frankly bad enough to make you cringe. But that is why they are classics in my mind. One of the actors that found work in these films with Doug McClure; he starred in The Land that Time Forgot, At the Earth’s Core, The People that Time Forgot (as a guest star), and Warlords of Atlantis. Unfortunately this rugged actor died in 1995 at the age of 59.
The movies he starred in were some great examples of pulp science fiction and pulp adventure in general. The Land that Time Forgot and The People that Time Forgot are two films I just had the pleasure of watching again recently, thanks to a good friend of mine. Knowing my love of the genre he picked up the duo on one DVD and sent them on to me as a gift—thanks Ashy!
The Land that Time Forgot (1975), stared Doug McClure and John McEnery, with the screen play written by Michael Moorcock. Those of us that are fantasy novel readers know Moorcock from his creation of the Eternal Champion, and his most famous character Elric. Moorcock also wrote a series of “Mars” books in the Burroughs vein that I may have review in the blog. So for me, there is a lot of geeky goodness before the film even starts.
The movie is based on a novel by the aforementioned Edgar Rice Burroughs. The movie takes place in 1916 at the height of the Great War. The ocean liner that McClure is a passenger on is torpedoed by a German U-boat. He and a few survivors are lost at sea until they come upon the sub that sank them on the surface. McClure’s character, Bowen Tyler, is from a family of submariners, so he understand the vessel and convinces the surviving ship’s crew to aid him in taking the sub for their own use to reach a safe port. The above elements are staples in pulp fiction: the coincidence of running on the U-boat in vastness of the ocean to the one man to survive is the right man with the skills needed for the job.
The U-Boat is taken by force and guile, but the Germans are not willing to go easy, the executive officer Dietz, smashes the radio which makes it impossible for Tyler to contact friendly forces, and then sabotages the compass, so they become lost.
Lost in the south near Antarctica, the sub is low on fuel and supplies, the group come across a mythical land called Caprona, that the German captain recognizes from the writings of a 17th century explorer. Through expert navigation the sub is threaded through an underground river to the interior of Caprona. There, the ship’s crew discovers dinosaurs and cave men. So the crews both English and German agree to work together to refine crude oil so they can refuel and escape Caprona. During the refining process the German captain and Bowen’s love interest (Susan Penhaligon), both biologists try to puzzle out the mysteries of Caprona, with its dinosaurs of different epochs and cave men from Neanderthal to Cro-Magnon, the evolutionary track seeming to follow the river inland becoming more advanced as the one goes deeper into the land.
The mystery is basically solved when the head waters of the river is discovered, where it appears all life originates within its waters. The girl is of course kidnapped by savages and Bowen fights to rescue her. Meanwhile the volcanoes decided that is the perfect time to erupt to destroy the island. McClure’s and Penhaligon’s characters race back but the U-Boat has all ready started to sail, with Dietz taking over. The couple of left stranded and the sub is crushed beneath rocks in its attempt to escape. So the movie ends with the couple heading north in to find a new life, with McClure’s character throwing a canister in the sea with the narrative of the events that had taken place.
The People that Time Forgot (1977) takes place a few years later, starring Patrick Wayne and Sara Douglas (Conan the Destroyer) with Wayne’s character searching for Bowen, a childhood friend. He is accompanied by Douglas’ character who is a strong willed reporter, Wayne’s war buddy, a mechanic, and a British scientist, making up the adventurous group. Once on the island they encounter a native woman who knows English because Bowen has taught her. So the group enlists her aid to find Bowen.
The film is filled with pulp daring do, with cave men taking the heroes to make a sacrifice out of them, to the discovery of a war-like, slightly more advanced race of men. Even the pudgy scientist turns out to be capable in battle, his cane concealing a sword, as any good British adventurer should have! There are daring rescues and fist-fights, with a guest appearance by Doug McClure. The escape from the island is sped up by the volcanoes that are once again erupting to destroy the land.
Both films fall under “low-budget”, models and matte painting supply much of the scenery and vessels used. Puppet dinosaurs make you wish for Ray Harryhausen claymation. (I love Harryhausen just in case one gets the wrong impression.) The stories are what make the films though, lost lands, exploring the unknown despite the dangers; the pulpy goodness of dinosaurs and sword wielding mutant types. The Kaiser’s boys standing in for Nazi’s, with beautiful, smart, tough women and the square-jawed men who love them, are what the best pulp fiction has to offer. The tales revolve around the characters placed in this situation, not the special effect monsters, as I have lamented about so many modern films. In The Land that Time Forgot, there is Captain Von Schoenvorts, played by John McEnery, who has a keen interest in biology. When challenged by Miss Clayton, Susan Penhaligon’s character, and McClure’s love interest, about his service and destruction of a British vessel carrying women and children, when he is such a student of life. The German replies that it is because of his study that his actions are justified, he understands the kill or be killed of survival. He tells her that the vessel would not have blown up as it had if it were not carrying war munitions; munitions that would be used to kill woman and children in his own homeland. The exchange is great—great story telling. In a conversation the German’s motivations are explained, without explanation and he becomes sympathetic, leaving villainy to Dietz the XO.
The action is cliff-hanger style without the fade to black, but the heroes are placed in precarious spots continuously, whether fighting the monsters, the cave men, or the island itself.
To say that I enjoyed these films is an understatement. I would recommend them, but I would caution the viewer: watch the story. Don’t worry about the implausibility of the tale that is part of the fun of pulp science fiction. Ignore the special effects value—or if you must at least laugh at it. This is pure Saturday afternoon entertainment.

Monday, November 16, 2009

Riese the Series: Steam Punk Continued:


This web series created by Ryan Copple and Kaleena Kiff, starring Christine Chatelain dovetails nicely with my previous post on the Steampunk genre. This series has the steam punk elements as well as the pulp feel that I love so!

According the website riesetheseries.com: The true horror of the world is not in how it ends, but what will become of mankind as it fractures. And yet, despite the impending doom, a single beacon of light shines in Riese. A mysterious wanderer, she travels with her wolf Fenrir across this barren land. Branded as heretics by The Sect, Riese and Fenrir will pause to aid those in need as they travel, but they must evade capture at all costs. As she flees, she’ll piece together her past and her destiny, in a conflict that will hold the fate of this world in the balance - and the once peaceful kingdom of Eleysia will be the battlefield.

I am there! This series is only into the second episode and I am already into it. They are ten minutes long, and both have ended on the cliffhanger, so like the old Saturday serials, you come back for more. The series has all ready established the strong feel of peril and pursuit for Riese as well as laying the ground work for the underlying plot, introducing the main villains quickly and seamlessly. For ten minute bites there is a lot of plot and story packed into every image.

The steam punk scenery is very cool. Cybernetics are all gears and cogs, exposed, and primitive looking. The sets are shot ingeniously against real world sites, like simple streets that are turned into something more with just a few well placed crates and barrels. The costuming is much the same, blending elements to give it a unique feel. There is a heavy fantasy feel that accompanies the series, with Riese's animal companion, and the fantastical feel of Asgard, the imperial capital. In a background shot in the capital one sees several airships. The whole taken together creates a setting that is intriguing, making one desire to explore more of it.

I just need to see more out of Riese herself. Admittedly there have been only two episodes, twenty minutes of film at most, with plot and characters to establish. Still, I would like to see more out of the character, she appears wide eyed fearful most of the time to me, which, while appropriate, is not what I want to see out of a hero. She has little in the way of lines so establishing her through dialogue has not occurred yet. I am more than willing to sit and watch several more episodes to see this character develop.

The mystery is established and the plot set, and I am ready to watch. I am looking forward to the next installment. I am excited to see how the series progresses and what will unfold for Riese. This is for anyone who enjoys the steam punk genre or fantasy. Hey this is for anyone who enjoys a good story!

Monday, November 9, 2009

Jasper Morello: Steam Punk Animation


The Mysterious Geographic Explorations of Jasper Morello is a visionary piece of animation that came out of Australia around 2006 and just recently came on my radar, thanks to fellow blogger Shane Mangus. http://swordandsanity.blogspot.com/

The story is of a young airship navigator named Jasper from a country known as Gothia, grounded after an error of one degree in his calculations causing the death of another man. This one degree is the focus of Jasper's existence. He is given a second chance on a voyage to set up wireless communication buoys, leaving behind a young wife and a city ravaged by plague. Upon the journey the ship collides with a derelict during a storm with the remains of her crew and the only clue being an uncharted island on the ships maps. Jasper and company investigates the island discovering a terrible race of beasts whose blood actually holds the cure for the plague. From there the tale grows truly dark and compelling.

The Mysterious Geographic Explorations of Jasper Morello Directed by Anthony Lucas with a screenplay by Mark Shirrefs, is animation done in a shadow or rather silhouette style, which fit the story brilliantly and added a compelling element in of itself. The steam punk element was well rendered with the clockwork airships and modes of transportation. The shadow animation allowed the world and the machinery to be brought to the fore with greater complexity and detail.

The story is compelling, becoming increasingly darker; the score for the animation is perfect accompaniment. The voices used for the charcters fit them creating another level of emmersion for the viewer, with Jasper voiced by Joel Edgerton.

I really enjoyed this short movie for all the aspects brought together in one place. The only issue I could possibly have with The Mysterious Geographic Explorations of Jasper Morello is the fact that it is only on DVD in Australia and New Zealand, which means the layering would not play in American DVD players. So one has to watch it here: http://www.youtube.com/watch?v=vORsKyopHyM&feature=player_embedded#
Also check out the web site http://www.jaspermorello.com/gazette/ for more interesting tidbits about Jasper's world.

Enjoy!

Monday, November 2, 2009

Self-Promotion Time Come on!


Okay time for a little self promotion, then I will get back to writing about other people's stuff. Untold the Game, is a new card based role playing game created by a group of friends of mine called the Wandering Men. These guys are writers and geeks like me. They get the idea of pulp fiction and the importance of story. So they created a game for role playing the story.

Role playing games have been with us all since we were kids. Cops and robbers, House, Tea Parties….not that I ever had tea parties….superheroes for me! And I think everyone has heard of Dungeons & Dragons and many of the games that followed it. Well, Untold is such an animal, but it uses a non-collectable card system to handle character creation to combat to magic with one basic mechanic. Those interested in the game can find it here: http://www.untoldthegame.com/

What is great about Untold is the story that surrounds it and the world heroes adventure in. Splintered Serenity is a sci-fi future where three realities, universes are colliding. There is the Apoc-Earth, a dark shadow of our reality some three hundred and more years into the future after what is simply referred to as the Event when a new world rises from the old.... with a humanity far superior to the one that had come before. Churls: giant barbarians with mystical abilities and the High-bred, pure super soldiers trying to revive there lost civilizations and survive this chaos. They are not alone for the races of the other realities now call Earth home, the Klik, sentient mechanicals that look as if they were created by a mad Victorian era scientist, they hail from a place they call the Great Machine, a world of clock work gears and logic. The L'Na, animalistic creatures from Ai, a world of magic have found their way to Earth with their mystical ways and are now experiencing one far different than their own.

So this is the world that needs stories to flesh it out and The Wandering Men were desperate enough to want me to help with it. So the guys have given me an opportunity to create brief back stories for characters like Oru, a L’Na who is at his heart an archeologist, a raging Churl in Helm, and a water-borne protector in Cetacious.

These characters were given artistic form by some very talented people, so that there might be a picture to hang my words around. I have also created monsters for heroes to fight in the form of the Sand Sniper, and fleshed out the lives of other creatures like the Gree Gree.

Sarge’s Tale is a serialized, pulp style novella by me; based on an adventure written by Brannon Hollingsworth and Nathan Ellsworth. The guys were once again desperate for some content so they were willing to let me use their adventure as a blueprint for my own.

So take a look if you want, if you see something you like shout it out. The Wandering Men and I would love if you come by for a visit.

Here is the beginning to Sarge’s Tale:

Chapter 1

The sun, a white ball in a steel blue sky scorched the parched earth, creating a shimmering haze in the distance. Sergeant Alisa McGraw scanned the hardpan that became the broken mesas and small canyons that served as the seat of Base LANS. A seat of science and military might before the Apoc, LANS was now one of the cells of High-bred civilization spread across the blasted continent.
"What is it, Sarge?" asked Corporal David Miguel, a dark skinned massively muscled man that dwarfed her by almost a meter. The sergeant suspected her second of being a Churl. He wore a helmet with a polarized visor over his close shaven head. Though standard issue, the helmet was too claustrophobic for McGraw to wear over her own tightly braided red hair.
The sergeant lowered her electron-binocs, her blue eyes squinting, unprotected by the flare-compensators. She looked to her second and back to the ten man patrol under her command. The feeling of dread that gnawed at her spine would not abate, only increased as she took in the no-man's land before her once more. Scrubby brush, large boulders, and smaller rocks broke up the washed out browns and grays that merged with the colorless blue horizon. Something was out there waiting for them. What it was or where? That was the question that made her pause. She handed the binocs back to the corporal. "Not sure, Miguel, but lets take it by the numbers, skirmish line, ten meter spread, covering fields of fire."

Thursday, October 29, 2009

ZOMBIES IN SPAAAAAACE!!!!!!!!!!!!!!!!!!!


Well it happened, with the rash of zombie sightings in recent years from Shaun of the Dead to Zombieland, it was only a matter of time for Star Wars to get in on the action. Star Wars: Death Troopers, by Joe Schreiber is a new offering for the Star Wars universe. Set in a nebulous point just prior to New Hope, the novel is takes place on the prison barge Purge making its way to the edges of known space.

The novel itself has the basic tropes of the horror/zombie genre. The few remaining survivors: Jareth Sartoris, the captain of the guard with a sadistic streak for inter-group conflict. Kale and Trig Longo, small time con-men, grifters, brothers for the family/emotional investment; with the doctor, Zahara Cody to help them all understand what is going on. The creatures are of course all blood thirsty cannibalistic fiends.

The book is pretty descent for a shared world piece of fiction, but it misses some opportunities. Sartoris is a claustrophobic sadist, who has been in space too long; he kills the father of the two boys just prior to start of the novel. We spend some time with this character setting him up, but when his redemption moment comes it passes in a blink, having no substance. The reader shrugs and says: ‘oh well’. For the investment of back story on the guy he spends little time on stage, or is that impactful to the overall tale.

There is little investment to be had in the main players because of the introduction of cannon characters that I will not name for spoiler purposes. Once introduced, I half-expected that they would be the only ones to survive. So I unconsciously disconnected from the other characters, which was unsatisfying because there was investment with their back stories at the outset.

I know Star Wars is a commodity, just like any other, but something that put a hitch in my enjoyment of the book was the same as the distractions I had with Patterns of Force, both books were written to drive video games. Death Troopers seemed written to slide directly into the advertisement at the back of the book for Star Wars Galaxies, a multiplayer computer game.

I picked up Death Troopers sight unseen. I was not sure what to expect beyond a horror style adventure on a derelict Star Destroyer, I did not know if it would something along the lines of Alien or even Predator, but zombie plague caught me sideways. I think I never expected Star Wars to venture into the flesh eating horror of George Romero.

I love Star Wars. I was there in '77 and on, after all the original Star Wars trilogy was THEE Saturday Serial, and with comparatively the same kind of budget that Flash Gordon had back in the 30's and 40's! The book was a fun one to read. The core characters added to the Star Wars feel of the book, which to a fan is cool. In Schreiber's defense one didn't spend so much time with them that it was meant to short change the characters that were supposed to be the focus. For me they did. The Star Wars universe has been expanded to encompass so many more heroes than those that were present at the Battle of Yavin that their introduction was not necessary.

Schreiber is a good writer, and did well with the Star Wars material, balancing it against the zombie lore added to it. A blaster does nasty things to zombie flesh! The book, except for the most hardcore of fans with disposable income, is not worth the hardcover price tag. Its light for a hardcover novel, with about 220 pages, I figure roughly 70,000 words, with a preview of another Star Wars novel as filler.

Now Darth Vader versus a horde of flesh eating zombies….oh yeah, I would pay good money to read that! This is not one I would come back to later to read if I had the time for such things. To sum up though: if you are a Romero fan and a Star Wars geek, you will like this book!

Monday, October 19, 2009

Frakenstein: The Monster, the Myth, the Legend


For Halloween, my favorite holiday, I decided I would watch some of the classic monster movies that Universal put out in the 30s’ and 40s’. I love these old horror movies and one of the best is Frankenstein. It was released in 1931, starring Colin Clive as Victor Frankenstein and the immortal Boris Karloff as the MONSTER; based on Mary Shelly’s book and the play by Peggy Webling.
Now I can do a whole series of posts on Frankenstein and his monster, whose name incidentally was Adam, after the first man: just something for that Trivial Pursuit game. But I want to focus on the film, so just a quick contextual review. Mary Shelly wrote Frankenstein, or the Modern Prometheus, first published in 1818. The tale is one of vengeance perpetrated by the monster for his very creation and the suffering he endured at the hands of his creator and humanity at large. The tale does not focus on the creation but rather the effect of such creation. Personally, I found the monster in the actual novel too whiny to be sympathetic.
The movie is fun Saturday matinee stuff, I remember this film as a little kid when the Saturday afternoon creature feature would come on T.V.—thanks for the therapy Mom! This, among others scared me as a kid. I know this seems almost laughable today with films like Saw, or the current faire on the Sci Fi channel. But that’s the point; this film was scary without gore, or huge special effect. The studio warned people that it would be shocking! Women actually fainted in the theater. It was atmospheric and creepy with haunting sets; filmed in black and white as all good horror movies should be.
This film built tension from the start: with Victor’s obsession to create life; lying in wait for a body to be placed in the ground so they could dig it up fresh. The hunch back Fritz cutting down a hanged criminal, but that corpse being useless because the neck had been snapped. (Note: Fritz was played by Dwight Frye, who also played Renfield in Dracula and Wilmer Cook in the Maltese Falcon) The cut scene showing the concerns of his friends and fiancĂ© adds depth and a grounding element to the tale.
Then there is Fritz destroying the “normal brain” and taking the “abnormal brain”, the audience knowing that this is the brain that shall govern the creature being created. Later in the film when the monster encounters the young girl playing by the water side we know what is going to happen. The child’s death is only hinted at; the impact is later during Frankenstein’s wedding party when the grieving father carries his daughter in among the revelers.
The underlying complexity of the creature comes forth when the audience witnesses the abuse it endures at the hands of the sadistic Fritz. We also witness Victor viewing his creation as a mere experiment rather than a sentient being; a view shared by Dr. Waldman (played by Edward Van Sloan who was Van Helsing in 1931’s Dracula). Waldman intends to destroy the monster by dissection but is killed himself by the creature. The monster is sympathetic, you feel sorry for the poor creature; more so, in my opinion, than the book. One sees the creature trapped and dying and feels saddened by that death.
The climax is pure horror gold with the villagers chasing the monster with baying hounds, torches, and pitch forks. The creator and monster locked in a struggle at the end, with the creator pitched from the top a burning windmill. Then the creature is trapped for an ambiguous death scene that will allow it to appear in a multitude of sequels.
The movie is a classic for reason; there is a well woven plot, tension, and story. It may seem quaint by today’s standards, but that is part of that classic nature. It holds up because it is a compelling tale. It has spawned so many more interpretations over the years from comic books, Young Frankenstein, and a very good book series by Dean Koontz and Kevin J. Anderson in which the first book even mentions the burning windmill. The story was started by Shelly, but Karloff gave it life.
See: http://www.karloff.com/ for more on this wonderful actor.

Saturday, October 10, 2009

Black Jack Justice! Justice Served Cold!






This is a radio style pulp detective story. The mp3 can be found on Decoder Ring Theater. This is a fun radio show because the characters Justice and his partner Trixie Dixon both speak in the first person to tell the story, so one gets the perspective of the hard boiled detective and his partner's with all her 40's moxy!

The two voice actors: Christopher Lamont and Andrea Lyons were fun. Justice is the hard boiled dick of the Chandler/Marlowe model; cynical and moral at the same time. Trixie had the clipped sharp edge of the strong female lead of the period. The exchange between the two was great, fast and witty.

Ex:

Justice: "You ready?"

Trixie: "I have the Berretta in my handbag and a .38 strapped to my inner thigh if that's what you mean."

Justice: "No, but thanks for the mental pin-up."

Unfortunately the client sounded like she was reading her lines directly from the script and the character's story was way too flowery in its prose. I mean exactly like she was just reading off the script. Once her exposition scene was done though it improved immensely and it flowed more naturally.

The imagery that was woven into the rest of narrative was seamless with a good smattering of hardboiled slang to make me laugh out loud. Not because it was corny but because it was so invocative of what the character's point was. Great stuff!

I was happy to come across this website because I love the old radio shows with Sherlock Holmes, The Shadow, and others through out the years. I look forward to trolling through the rest of the site and I will be listening to the rest of the Jack Justice series!

The rest of the website http://www.decoderringtheatre.com/index.htm looks good; pretty basic, simply, easy to troll through. So I will be spending some time here. They have paypal donation and subscription buttons to help defray the cost of running the site. But they offer their content for free. So give it a listen.